Jared Jones Team Brokered by eXp Realty

Let it breathe.

New editing guidelines for video editors. Illustrating every second is out. A balanced minute, a steady rhythm and clear time benchmarks are in.

What one minute looks like

Roughly half A-roll, half illustration, alternating the whole way through. Here is one example minute.

A-roll, about 31 sec Illustration, about 29 sec (6 moments)

An example, not a template. Every video will land differently.

The rules

The more aggressive the illustration, the more gets sent back for fixes. Keep it intentional.

50/50

Balance every minute

About 30 seconds of A-roll and 30 seconds of illustration. Small shifts are fine (30 to 35 seconds of illustration), but stay close to half.

Mix

Alternate, don’t stack

Bounce between A-roll and illustration. Avoid long runs of graphics followed by long runs of talking head.

5 sec

Keep it moving

No static screen longer than 8 seconds, with 5 as the target. Use jump cuts, punch-ins, push-ins, pull-outs or slow zooms.

6 to 10

Pick the key moments

Most assets stay up 3 to 6 seconds, so a minute needs only a handful of strong, relevant illustrations. Fewer is fine.

10 to 12 sec

Give detail room

Intricate maps, charts and graphs can hold longer, with slow movement so they never go static.

Read it

Test the hold time

Ask how long a first-time viewer needs to read the graphic, then hold it that long.

AI

Use AI tools to the max

Use them to find smart illustration ideas, write better prompts, and learn local terms and geography.

Map

Get the geography right

Every location, map and community reference must match the Central Florida area being discussed.

Time benchmarks

Measured in editing hours per finished minute of A-roll, not counting mid-roll ads or end screens. The high end of a range is okay. Steady improvement is what matters.

MetricMonth 1Month 2Month 3 and on
Hours per finished minute (meeting)1.6 to 2.41.2 to 1.730.93 to about 1.33
Hours per finished minute (30-60-90 plan)About 2.3 to 2.6About 1.2 to 1.3About 0.8 to 0.9
Example: 10-minute video16 to 24 hrs12 to 18 hrsAbout 9 to 13 hrs
Hours per 15-minute video35 to 4018 to 2012 to 14
Minute 1 (hook)6 to 8 hrs3 to 4 hrs2 to 2.5 hrs
Weekly finished output12 to 15 min (1 video)25 to 30 min (2 videos)40 to 45 min (3 videos)
Turnaround to Draft 14 to 5 business days48 to 60 hrs36 to 48 hrs
Revision passes allowed3 to 4Max 2Max 1 minor pass

The meeting and the written 30-60-90 plan give slightly different hourly ranges. Confirm with John which one is the official target.

Focus by month

Each stage has one main job.

Month 1

Accuracy and rhythm

Learn what belongs on screen, find a steady pace, and get the geography right. Precision comes before speed.

  • Submit Minute 1 (the hook) for approval before building the rest.
  • Audio accents on at least 80% of visual transitions.
  • Expect to learn most from feedback on each cut.
Month 2

Relevancy and autonomy

Every visual should tie tightly to what is being said. Search time drops by half.

  • Source maps, charts and headlines without timecode prompts.
  • Build a personal asset bank of approved maps, lower thirds and sound packs.
  • Move from hook pre-approval to full first cuts.
Month 3 and on

Full velocity

The rhythm becomes habit, and sourcing happens while cutting.

  • No dead visual frames longer than 4 seconds.
  • Audio pre-leveled on Draft 1: clear voice, beds at -18 to -24 dB, SFX with no peaking.
  • Zero geographic mismatches across Central Florida submarkets.

Every week

Each new editor answers one question and works through it with John.

What is my biggest challenge as an editor right now, and where do I get stuck?

  • John coaches directly on that challenge.
  • Mark supports cross-training, having recently completed the program on target.
  • Feedback in Slack is coaching. Ask John or Jared anytime something is unclear.
  • Some videos are harder than others, which is why every benchmark is a range.

Before you submit

Run through this on every cut.

Jared Jones Team, Brokered by eXp Realty

Internal training module for video editors. Updated October 2026.